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Computing at Rushmore

COMPUTING LEAD: MAIREAD CONNOLLY

Rushmore Computing is Exciting, Engaging and Creative.

At Rushmore we promote an environment where everyone feels welcome, included, represented and treated fairly. Everyone is encouraged and supported to take part in lessons. 

Computing is an essential life skill and at Rushmore Primary School children know the increasing importance of Computing both in the classroom, and in their everyday life. 

The Computing curriculum is designed to equip children with the knowledge and the understanding that they will need to be active participants in a digital world. 

We teach children to use their computational thinking skills and design and create their own digital content.

Please click here to see the Rushmore Computing Yearly Overview.

At Rushmore Primary School we want the children to have as much exposure to learning digital technologies as possible, whilst maintaining a safe environment both in the classroom and online. 

 Purple Mash and Mini Mash

Early Years 

 For the early Years computing curriculum 'Mini Mash' covers seven learning areas, each has range of engaging content and tools that are perfect for individual or group activities.

Purple mash also provides 25 engaging topic packs covering all of the favourite Early Years topics, each containing a range of themed activities and resources. Engagement with these allows children to incorporate and link their computing skills to explore and engage with other curriculum areas
Key Stage 1 and Key Stage 2

 Key Stage 1 and 2 children continue to use a blended learning approach with 'Purple Mash', to develop their computing skills as well as supporting learning in other curricular areas. 

 Open-ended tools allow children's creativity to flourish. Children can create expressive multi-media stories, role play as an astronaut, paint a picture, or compose a multi-instrumental song. The only limit is their imagination! 

A range of games give children an engaging way to practise what they've learnt in maths and English.
Mapped to the curriculum, captivating games support learning from SPAG to times tables.
 

Online Safety

 

Every Autumn term children learn about the importance of using the internet safely. Teachers raise awareness of issues surrounding cyber bullying, social networking and digital identity. 

 
Children are encouraged to use the SMART rules when using the internet.
 

 Please see the access the links below for more advice for parents and carers on how your child can have a happy and safe experience when using the internet.

 https://www.childnet.com/parents-and-carers

 
Rushmore also celebrates Safer Internet Day each year. 

 More information about activities and home learning can be found here.

 https://www.childnet.com/resources/safer-internet-day

Extra-Curricular

Rushmore Primary School currently provides an after-school coding club. In the coding club, the children log onto purple mash and practice creating algorithms, debugging programs and solving problems. The aim of the club is to create competent confident users of computer technology who use their imagination and creativity to make fun scenes and games through coding.